Computer Games Programming
In the F21GP Computer Games Programming course, students are taught to develop programming techniques and skills for 2D and 3D computer games. In this course, the students will be provided with the understanding and knowledge about the available tools and applications. Students will learn to select AI techniques in games and gain an understanding of the techniques. In this course you will be provided with the ability to plan and think in three dimensions. Students will learn to prototype games, prototype and evaluate designs. In the course you will be introduced to algorithms for navigation and path planning. In the course students will focus on problem solving, representation and planning.
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